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Getting Started With Arduino 2ndEd

Getting Started With Arduino 

 

 


What Is Physical Computing? Physical  Computing uses electronics to prototype new materials for
designers and artists.
It involves the design of interactive objects that can communicate with
humans using sensors and actuators controlled by a behaviour imple -
mented as software running inside a microcontroller (a small computer
on a single chip).
In the past, using electronics meant having to deal with engineers all the
time, and building circuits one small component at the time; these issues
kept creative people from playing around with the medium directly. Most
of the tools were meant for engineers and required extensive knowledge.
In recent years,  microcontrollers have become cheaper and easier to use,
allowing the creation of better tools.
The progress that we have made with Arduino is to bring these tools one
step closer to the novice, allowing people to start building stuff after only
two or three days of a workshop.
With Arduino, a designer or artist can get to know the basics of electronics
and sensors very quickly and can start building prototypes with very little
investment.

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