Latest Upload :
Recent Upload
Affichage des articles dont le libellé est openGL. Afficher tous les articles
Affichage des articles dont le libellé est openGL. Afficher tous les articles

livre OpenGL Programming Guide

The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 (7th Edition).OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 3D and 3D objects, bitmaps, and color images

The OpenGL®Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques.

Download
Merci de décocher la case "Use Download Accelerator"dans la page d'Uploading.com, au dessous du bouton bleu "STARTS IN 10 SECS" pour télécharger le livre.


Merci de désactiver Internet Download Manager (IDM) pour que les livres arrivent à se télécharger sous le serveur d'Uploading.com.
Si l'icone IDM figure sur la barre des taches, ça sera boutton droit et désactiver, si non, allez sur
Démarrer ==> Panneau de config. ==> Ajouter ou supp. choisissez IDM et désactivez le.

 

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

iPhone 3D Programming: Developing Graphical Applications with OpenGL 

 


What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL.
You'll build several graphics programs -- progressing from simple to more complex examples -- that focus on lighting, textures, blending, augmented reality, optimization for performance and speed, and much more. All you need to get started is a solid understanding of C++ and a great idea for an app.
--Learn fundamental graphics concepts, including transformation matrices, quaternions, and more
--Get set up for iPhone development with the Xcode environment
--Become familiar with versions 1.1 and 2.0 of the OpenGL ES API, and learn to use vertex buffer objects, lighting, texturing, and shaders
--Use the iPhone's touch screen, compass, and accelerometer to build interactivity into graphics applications
--Build iPhone graphics applications such as a 3D wireframe viewer, a simple augmented reality application, a spring system simulation, and more
This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS).



 


DOWNLOAD
 
F
Support :