How Video Game Designers Use Math
Table of Contents
What Is Video Game Design? ................................. 4
Designing for the Audience .................................... 6
What a Character! ................................................... 8
Creating a Scene ................................................... 10
All About Animation ............................................. 12
Thinking About Speed .......................................... 14
Creating Color ....................................................... 16
What’s That Sound? .............................................. 18
On the Level .......................................................... 20
3-D Design .............................................................. 22
Capturing Motion .................................................. 24
Meet Satoshi Tajiri ................................................. 26
If You Want to Be a Video Game Designer .......... 28
Answer Key ........................................................... 29
Glossary ................................................................. 30
To Learn More ....................................................... 31
Index ...................................................................... 32
Designing for the Audience .................................... 6
What a Character! ................................................... 8
Creating a Scene ................................................... 10
All About Animation ............................................. 12
Thinking About Speed .......................................... 14
Creating Color ....................................................... 16
What’s That Sound? .............................................. 18
On the Level .......................................................... 20
3-D Design .............................................................. 22
Capturing Motion .................................................. 24
Meet Satoshi Tajiri ................................................. 26
If You Want to Be a Video Game Designer .......... 28
Answer Key ........................................................... 29
Glossary ................................................................. 30
To Learn More ....................................................... 31
Index ...................................................................... 32
Getting From Here to There
The map below, called a grid map, is like the kind of map a video game
designer might make. Each column is named by a letter. Each row is
named by a number. Each box is named by the letter and number for its
column and row. For example, the box where Spring Lake is located is in
column C and row 1. Spring Lake is in box (C, 1). The letter and number
(C, 1) are called the coordinates of the box. The map also has a compass
rose that shows which way is north, south, east, and west. Use the map
and the compass rose to answer the questions.
1. What are the coordinates for the box where the supermarket is located?
2. What building is located in the box with coordinates (C, 3)?
3. In which direction would you travel to get from the bank to the
supermarket?
4. What building is located in the box with coordinates (G, 2)?
5. To get from the school to the park, in which direction would you travel?
designer might make. Each column is named by a letter. Each row is
named by a number. Each box is named by the letter and number for its
column and row. For example, the box where Spring Lake is located is in
column C and row 1. Spring Lake is in box (C, 1). The letter and number
(C, 1) are called the coordinates of the box. The map also has a compass
rose that shows which way is north, south, east, and west. Use the map
and the compass rose to answer the questions.
1. What are the coordinates for the box where the supermarket is located?
2. What building is located in the box with coordinates (C, 3)?
3. In which direction would you travel to get from the bank to the
supermarket?
4. What building is located in the box with coordinates (G, 2)?
5. To get from the school to the park, in which direction would you travel?
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